NO external dependencies, all required libraries included with raylib. It seems like modules are still not a ready feature and personally I would wait a some time with using it in production - It doesn't really give that much benefit over old-school header files. You can make custom solutions like your own little Makefile but they will often not scale well and will not work out of the box on different platforms, as it the case with CMake. However, CMake still doesn't nicely support a projects with modules, but work is underway to change that: There is in general good support for CMake in VSCode, see The ideal way to set up a C++ project in Visual Studio Code (and any other IDE/platform) is to use CMake to define your project, see: Modules are still very poorly supported by build systems and IDEs and even the compiler support is still not perfect, due to the inherent complexities and difference in compiler implementations. if your post does not appear in the new queue, just send a message to the moderators.make your questions relevant to other readers.give your post a meaningful title, i.e., NOT "I have a C++ problem" but, e.g., "Problem with nested for loops".thoroughly research for an answer first.Tips for improving your chances of getting helpful answers: Read these guidelines for how to ask smart questions.įor learning books, check The Definitive C++ Book Guide and Listįlair your post as SOLVED if you got the help you were looking for! If you need help with flairs, check out ITEM 1 in our guidelines page. Hasty-sounding questions get hasty answers, or none at all. New to C++? Learn at READ BEFORE POSTINGīefore you post, please read our sticky on proper code formatting. For general discussion and news about c++ see r/cpp. This is a subreddit for c++ questions with answers.
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